Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Senior rigging artist
Converted character rigs from 3ds Max (season 1) to Maya for season 2, ensuring compatibility and performance for complex human characters.
Description:
3D animated series, season 2. Follows Mizu, a mixed-race samurai, on a quest for vengeance in 17th-century Japan. Converted season 1 rigs from 3ds Max to Maya f...
Techs:
3ds Max,
Maya,
Python,
Character Rigging
Studio:
Mikros Animation,
Montréal, Canada
Positions:
Senior rigging artist
Developed character rigs for the preproduction of Taika Waititi’s animated feature, contributing to the early pipeline setup.
Description:
3D animated feature film directed by Taika Waititi. A reimagining of Roald Dahl’s classic, following Charlie Bucket in Willy Wonka’s chocolate factory. Preprodu...
Techs:
Maya,
Python,
Character Rigging
Studio:
Mikros Animation,
Montréal, Canada
Positions:
Senior rigging artist
Crafted character and prop rigs for a Proof of Concept in a small team. Identified pipeline bugs due to module differences, collaborating with TDs for fixes.
Description:
Proof of Concept for an undisclosed 3D animated project, aimed at securing a major production for Mikros Animation.
Techs:
Maya,
Python,
Character Rigging,
Props Rigging
Studio:
Mikros Animation,
Montréal, Canada
Positions:
Senior rigging artist
Crafted rigs for quadruped characters like Otis, Danny, Reggie, and more as well as props. Developed Python tools for Mikros’ rigging system, from small utilities to larger pipeline enhancements.
Description:
3D animated feature film. Thelma, a small-town pony, transforms into a unicorn and chases her dream of becoming a music star, joined by her quirky friends Otis,...
Techs:
Maya,
Python,
Character Rigging,
Props Rigging,
Tools Development
Studio:
Blue Spirit Studio,
Montréal, Canada
Positions:
Rigging supervisor
Supervised multiple rigging teams, overseeing rig production, validations, and fixes. Contributed to character and prop rigging, coordinating with animation teams in Montréal.
Description:
3D animated series with 26 episodes of 22 minutes. An epic medieval-fantasy adventure following young heroes wielding magical runes to face mythical creatures.
Techs:
3ds Max,
MaxScript,
Character Rigging,
Props Rigging,
Rigging Supervision,
Team Management
Studio:
Blue Spirit Studio,
Montréal, Canada
Positions:
Rigging supervisor
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Supervised rigging teams across multiple productions, managing riggers, handling patches and fixes, and supporting animators with pipeline issues in Montréal.
Rigging developer
Re-implementing a proof of concept into a stable, modular autorig system for character rigging, enhancing pipeline efficiency.
Description:
Developed Ksper, an in-house rigging and animation framework for Blue Spirit. Transformed a proof of concept into a stable, modular autorig system to streamline...
Techs:
3ds Max,
MaxScript,
Python,
C#,
Autorig Development,
Rigging Supervision,
Team Management
Studio:
Blue Spirit Studio,
Montréal, Canada
Positions:
Rigging supervisor
Supervised rigging pipeline from Montréal, overseeing rigs produced in France, resolving issues, supporting animators in Montréal, and ensuring compatibility with a custom autorig system.
Description:
3D animated series for kids with 52 episodes of 11 minutes. Follows Splat, a black cat, and Seymour, a beetle, in magical, comedic adventures at a wizarding sch...
Techs:
3ds Max,
MaxScript,
Rigging Supervision,
Autorig System
Studio:
Blue Spirit Studio,
Montréal, Canada
Positions:
Rigging supervisor
Led rigging for characters and props, developed MaxScript tools for pipeline and rigging automation, reviewed rigs, managed validations and retakes, and coordinated with animation teams in Angoulême and Montréal to support studio preproduction.
Description:
3D animated series with 26 episodes of 26 minutes. A modern take on Tom Sawyer and Huck Finn’s adventures along the Mississippi, filled with humor and explorati...
Techs:
3ds Max,
MaxScript,
Character Rigging,
Props Rigging,
Tools Development,
Team Management
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Rigging advisor
Description:
Unofficially acted as a Rigging Advisor for one of my former rigging artist who got in charge of this LOP
Techs:
3ds Max,
MaxScript
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Lead rigging artist
Led a large rigging team, crafting complex rigs for human characters and non-human creatures like horses, dragons, griffons, bats, and sangliers. Developed MaxScript tools and patches, reviewed rigs, managed validations and retakes, and collaborated with animation teams in Angoulême and Montréal to align rigs with their needs.
Description:
3D animated series with 100 episodes of 11 minutes and three 22-minute specials, rendered in 4K. An epic comedy following young Arthur and his friends in a magi...
Techs:
3ds Max,
MaxScript,
Props Rigging,
Character Rigging,
Creature Rigging,
Tools Development,
Rigging Team Management
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Lead props rigger
Led props rigging, creating and validating rigs for environmental assets like rocks and plants, while supporting a former colleague with sets validations.
Description:
3D animated series for kids with 52 episodes of 11 minutes. Follows four young dinosaurs and Gigantosaurus in fun, prehistoric adventures.
Techs:
3ds Max,
MaxScript,
Props Rigging,
Asset Validation
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Lead rigging
Led rigging for characters and props, developed MaxScript tools for automation, reviewed rigs for quality and managed rigging demands from animation teams in Angoulême and Montréal, ensuring smooth cross-site workflows.
Description:
3D animated series for kids with 52 episodes of 11 minutes. Follows Matilda, a young girl, and her pirate neighbors in humorous, swashbuckling adventures.
Techs:
3ds Max,
MaxScript,
Props Rigging,
Character Rigging,
Tools Development
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Props rigger
Contributed to rigging props for seamless integration in 2D/3D animation.
Description:
Animated feature film blending 2D and 3D, set in the Andes with a vibrant art style. Follows Tepulpai, a young Inca boy, on a quest to recover a sacred statuett...
Techs:
3dsmax,
MaxScript,
Props rigging
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Junior rigging artist
Served as main rigger, creating and optimizing 3D rigs for characters like Loopdidoo and props like toys, ensuring pipeline conformity with MaxScript automation.
Description:
3D animated series for kids with 52 episodes of 11 minutes, adapted from Alexis Nesme’s comic Grabouillon. Follows Loopdidoo, a playful dog, and Petunia in colo...
Techs:
3dsmax,
MaxScript,
Props rigging,
Characters rigging,
Fix scripts
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Junior rigging artist
Responsible for character rigging.
Description:
2D/3D animated series with 26 episodes of 25 minutes, continuing the adventures of Esteban, Zia, and Tao.
Techs:
3dsmax,
MaxScript
Studio:
Blue Spirit Studio,
Angoulême, France
Positions:
Junior fix animator
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Responsible for character animation fixes.
Junior fix rigging artist
Responsible for character rigging fixes.
Description:
Animated series with 26 episodes of 22 minutes, produced by Cyber Group Studios.
Techs:
3dsmax,
MaxScript